Archive for June, 2010

Episode 8 — The Standardisation of Gaming, Red Dead Discussion

Tuesday, June 15th, 2010

We’re not quite back to our regular schedule, but we’re getting better! This episode, we discuss the standardisation of gaming — features like cover systems and XP-driven multiplayer that seem to have gone from neat ideas to mandatory features. We also delve in to more Red Dead Redemption impressions, and a few other games, too.

 
Partners in Lag Ep 8: 2010-06-05 — 42MB, 1:06:46

Podcast RSS feed